Bioshock Infinite
This was a commercial that we did for the Bioshock Infinite game. I really liked how this version of Bioshock takes place in the sky.
I was the character lead on this show. I supervised 3 staff Blur character modelers and 2 offsite freelancers.
Aside from supervising I modeled the main character Booker and the head and hands of the old man Preacher. The clothe of the Preacher was done by a freelancer and posed and polished by my friend Mathieu Aerni. The hair for Booker and the Preacher was done by my friend James Marcus. I also did quite a bit of polishing and fixing of various deformation problems in our point cache.
In truth I took on too much on this project. It was a relatively small project and had a fairly tight schedule. I should not have tried to do 2 major assets and supervise the other characters. There were a lot of late nights for me on this show - my appetite was bigger than my stomach.
We did this show in the fall of 2012. We used the usual tools: max, mari, zb, ornatrix, and vray.
Character Renders
Production Still Renders by Blur Studio
Cinematic Video